

LESSON 3.6
THEORY
Key concepts:
Problem solving, brainstorming, following instructions
Key terms:
Glyph: Any letterform or shape that is part of a typeset (A-Z, a-z, 0-9, and all punctuation and special characters)
Ligature: a special character that connects specific letters to avoid collisions between certain glyphs
HOW TO BE A
TYPE SNOB
First things first, let's get one thing straight. You do not like Comic Sans. You don't think it's not so bad. You also can't see any acceptable use of Papyrus. You refuse to watch the movie Avatar, based purely on principle. Ryan Gosling. Take it away.
This is a link to a satirical website about Comic Sans and why it's no good. It talks a little about fonts and their personality.
There. Now you know about Comic Sans and Papyrus. You're a type nerd. You're part of a club you didn't know existed and had absolutely no interest in joining. You're welcome.

THEORY
THE HISTORY OF TYPE
If I'm going to trash talk Comic Sans and Papyrus, it's only fair that I spend some time talking about good typography and identifying some better examples of fonts. You have learned about some categories of fonts and you know some terms. Let's round out your knowledge with some good fonts, a little history of type and some general type information.